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very frustrating moments, cause when you make just 1 wrong jump, you have to make long ways again and again. i never had the feeling, that my jumping around and solving puzzles has really something to do with the story. MINUS: the game and the story feel seperated. PLUS: quite good PS2-graphics (fire-towers f.ex.), very smooth movements by lara, beautiful areas, some great new additions. Though the game looks much, much better now, though they haven't changed so much, and what they changed was well made, the game feels really dated and it doesn't catch anymore like in those days in the past. It was a huge adventure and highly addicting and i always wanted to play this amazing game again, so i was happy when i realized that there is this revival. It was a huge adventure and highly addicting and i always wanted to play this amazing game i loved "Tomb Raider I" in those Playstation1 days. I loved "Tomb Raider I" in those Playstation1 days. Otherwise this is one hell of a game for both fans of TR and platforming alike.
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My only complaint with the game is that the grabbing and jumping at certain angles can be somewhat glitchy, there's kind of a learning curve to figuring how it works and how to avoid it. TR:A is also not afraid to challenge you, especially in the time trials, which are there to add some great challenges to unlock a plethora of interesting content that you'd have to pay for in the form of DLC today. You can also turn off the autograbbing if you like, but you'll realize it doesn't really make a difference aside from requiring you to just pointlessly holding a button down. I hear some people saying the game was dumbed down a bit, with the way it auto grabs, but IMO the game makes up for it by adding other complexities in the platforming that such a change allows for.
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The game controls smoother, the levels are just as big and creative, the puzzles are among the best of any game I've played. I was a big fan of the original and I can say with all due respect this game is just as good if not better than the original. Due to the stagnation of the current gen of gaming, it's given me motivation and reason to go back and play older games that I may have missed. Due to the stagnation of the current gen of gaming, it's given me motivation and I really wish I hadn't put this game off for all these years. I really wish I hadn't put this game off for all these years. The level design and flow of gameplay are inspired by the original videogame making Lara Croft Tomb Raider: Anniversary a brand new experience in gaming, while still invoking the nostalgia of the first adventure in Tomb Raiding. The puzzles are now more in depth and incorporate environmental interaction and physics driven solutions. Using an enhanced "Tomb Raider Legend" game engine, the graphics, technology and physics bring Lara's adventure and pursuit of a mystical artefact known only as the Scion up to today’s technology standards and offer gamers a completely new gameplay experience. Using an enhanced "Tomb Raider Legend" game Inspired by the first Tomb Raider videogame, originally released in 1996, Lara Croft Tomb Raider: Anniversary is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic.
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Summary: Inspired by the first Tomb Raider videogame, originally released in 1996, Lara Croft Tomb Raider: Anniversary is a totally new 2006 adventure for Lara, faithfully preserving the elements which made the original Tomb Raider such a classic.